Added events for the player that allow its exhaustion values to be multiplied by any number from zero to ten in increments of 0.5 with /event entity origins:exhaustion_#x.
Added tags for all entities that will change how they treat a player with /tag add origins:mob_(entity)_(attack_on_sight/neutral/scare). Updated set_velocity tag to not deal damage, thanks to 1.18.30.
Changes since v1.3.4 Extra Origins Update v1.0.4